_ archive 檔案室



/20240912/ _ work [urban data mining]
tag: [work] [phygital] [digi]
classification: 2024 Digerati Emergent Media Festival
location: Daniels & Fisher Clocktower Denver Colorado US


Urban Data Mining reconstructs Denver’s historic Daniels & Fisher Tower as a dataset of 76,484 components. Minute changes in material and stylistic metadata can radically transform architecture reconstructed from the same database, treating data as an active design agent for heritage preservation and architectural upcycling.
/20240427/ _ work [urban encounter] tag: [work] [phygital] [digi]
classification: Nanshan Digital Public Art Program
location: Overseas Chinese Town Shenzhen China

collaborator: Haotian Zhang & Tianying Li


Architectural fragments encountered throughout Shenzhen are scanned piece by piece, then described through language for AI systems to reconstruct. Requiring repeated attempts to approximate each scan, the process exposes friction between human perception, linguistic description, and machine interpretation before the fragments are assembled into a site-specific house.
/20240112/ _ work [timeslicer] tag: [work] [automavision] [phygital] [digi]
classification: autostereoscopic 3D LED display
location: Sino-Ocean Taikoo Li Chengdu China

collaborator: FlintArt

TimeSlicer reconstructs a local temple as it is dismantled, using material and architectural components scanned piece by piece on site. As the physical structure disappears, its digital construction accumulates on an adjacent autostereoscopic display, turning deconstruction into an evolving architectural record.
/20230815/ _ work [i see the green light] tag: [work] [automavision] [phygital] [phys]
classification: Nero Chenxuan He Solo Exhibition
location: Galaxy Museum of Contemporary Art Chongqing China
curator: Jingbo Huang

Scaffolding becomes a human-machine collaborative system operated through a custom gaming interface. Cameras, projections, and construction tolerances create continuous feedback between computational operations and physical rules, allowing architecture to emerge through perception, error, and real-time calibration.
/20221031/ _ work [garden of phygitality] tag: [work] [phygital] [digi]
classification: autostereoscopic 3D LED display
location: Harajuku Tokyo Japan


Garden of Phygitality constructs a synthetic garden whose growth remains connected to the world outside the screen. Biological data from living plants is translated across virtual species, while real-time traffic controls their movement and growth, keeping the garden consequentially responsive to its surroundings.
/20221011/ _ work [bimbo disaster] tag: [work] [phygital] [digi]
classification: TUNICA Magazine Issue No.8 “Reloaded”
collaborator: TUNICA Magazine & Kate Biel



Commissioned by TUNICA Magazine with photographer Kate Biel, Bimbo Disaster constructs phygital environments where photographed bodies, 3D-scanned objects, synthetic landscapes, and computationally knitted materials collide. Imagining these artifacts as plastic fossils, the project reframes contemporary bimbo culture through a speculative archaeology of the synthetic.

/20220901/ _ work [concealed]
tag: [work] [phygital] [digi]
classification: 12th International Fiberart Biennale
location: Yunnan Provicnal Museum Yunnan China
collaborator: Fanglu Lin


Concealed reconstructs textile behavior strand by strand across a continuous digital-to-fabrication workflow. Rather than simulating textile as surface appearance, the project tests material conformity and alternative behaviors latent within standardized production systems.
/20220525/ _ work [force fit]
tag: [work] [automavision] [phygital] [digi]
classification: Capri 22 international workshop
location: Capri Italy
organizer: Aaron Betsky & Francesco Delogu


Force Fit is a landscape-based game for constructing a speculative Capri from spatial fragments of the island. Simulated physics forces new materials and viewpoints to negotiate the existing terrain, treating transformation as an accumulation of historical and contemporary conditions.
/20220427/ _ metarial lab [stir the pot]
tag: [work] [phygital] [digi]
classification: 2022 Virginia Tech Award
location: Blacksburg Virginia USA

weight: 97,071 kb

Figures from John Hejduk’s Victims are digitally inflated, softened, and reassigned new material identities. Each image becomes a temporary state within an ongoing simulation, allowing historical form to mutate through material misbehavior and time.
/20220111/ _ work [bleu]
tag: [work] [phygital] [digi]
classification: Adidas 3a storefront
location: HKRI Taikoo Hui Shanghai China & Sino-Ocean Taikoo Li Chengdu China
collaborator: Fanglu Lin

Bleu brings Fanglu Lin’s handcrafted Bai tie-dye practice into direct exchange with digital animation and fabrication. Conceived as an unfinished storefront, physical craft and digital simulation continuously reshape one another rather than resolving into a fixed display.
/20211224/ _ work [abuja bodega]
tag: [work] [phygital] [digi]
classification: digital storefront

Commissioned for Abuja Bodega, the project combines fashion, architecture, image, and commerce within a digital storefront. An AI-generated scan of Nigeria’s Zuma Rock becomes a synthetic retail landscape between physical identity and digital representation.
/20211128/ _ metarial lab [daitioi]
tag: [metariallab] [phygital] [digi]
classification: metarial experiment weight: 159,309 kb

A piece of steak is digitally disassembled, reorganized through a computational template, and reconstructed as a new material object. Marble, cloth, food, digital modeling, and visual calibration collapse into the same representational system. It can resemble something else without ceasing to be steak.
/20210929/ _ work [swiss sausage]tag: [work] [phygital] [digi]
classification: Basel Pavillon 2022
location: Basel Switzerland
collaborator: Kaiho Yu

Swiss Sausage transforms locally sourced construction waste into aggregated material assemblies through a workflow modeled on sausage production. Coating, grinding, recombining, and wrapping heterogeneous matter, the project treats material difference itself as a design resource.
/20201117/ _ work [thisisamountain]tag: [work] [automavision] [phygital] [digi] [phys]
classification: 2020 SCI-Arc Graduate Thesis
advisor: Peter Testa & Devyn Weiser
cultural agent: Marrikka Trotter


hisisamountain constructs an expanding digital world from found, scanned, donated, and recycled objects. Through phygital construction, simulation, and Automavision, control is distributed between designer and computational procedures, allowing unexpected forms and perceptions to emerge.
/20191007/ _ work [home essentials]tag: [work] [phygital] [digi]
classification: Home Competition 2019
status: honorable mention


Home Essentials begins with an existing way of living rather than a preconceived idea of the home. Through observation, cataloguing, simulation, and deliberate misuse, the project transforms everyday objects and spatial routines into procedures through which an architecture can emerge.